This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm still in the drawing phase.... and I'm not even certain I'll get out of it, but I'll post what comes to me. This is just a concept... may not actually model it... I'm giong to draw a couple of different concepts with different elements involved.
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