Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-09-2004 , 06:52 AM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490

camera angle

is there anyway to make a new camera angle that allows you to create a back view instead of using just the front view? I been avoiding this problem for awhile now but im sure theres a way to do this, so if anyone can help i'd appreciate it.

# 2 30-09-2004 , 08:24 AM
MixX's Avatar
Subscriber
Join Date: Sep 2004
Location: Billund, Denmark
Posts: 91
view -> predefined bookmarks -> Back ? Is that's what you're talking about..? sorry if I'm oversimplyfying things, I'm a 3D noob too :p


Last edited by MixX; 30-09-2004 at 08:27 AM.
# 3 30-09-2004 , 01:52 PM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
One way is to duplicate the front camera then just move it to the other side and flip it around.


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 4 30-09-2004 , 02:32 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
the predefined bookmarks Mixx mentioned is probably what you want.

# 5 01-10-2004 , 03:27 AM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
hey thanks, exactly what I was looking for. Thanks guys. user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads