This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Ok, I have been extruding multiple edges and every single time, the edges are not together, so I ended up merging the vertices one by one. Is there a better way to merge multiple edges without merging the vertices afterwards?
Better explaination is from the pic below...
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