Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 17-10-2010 , 11:22 AM
ben hobden's Avatar
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Location: Chelmsford, Essex, UK
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looks pretty cool...couldnt you use an alpha for the brain?

# 2 17-10-2010 , 10:33 PM
CGWolfgang's Avatar
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I really like your design for this model Chirone. It reminds me of one of those types of creepy crawlies that would be skittering the hall of a doom or dead space type place en masse.

I don't have too much advice to help with the brain. But it seems the folds for the brain are flat. Maybe rounding out the folds then using a wet shader?


~To create a new world through the imagination
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