Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
my dilema starts with my creating of an X-WING star wars air craft, i attached it to a EP curve i created. around frame 101 to 150 there is a loop where the craft does a loop around a huge text letter "O", here is where the problem comes. The ship inverts itself around the path line , here are the images to help out. On frame 101 it is normal with the world up type to vector, and the front axix is X and the up axix is Y, on frame 102 it inverts. I have played with keying the front twist and fixing it that way, but i know there has to be a better more natural way of fixing this, keying it makes it look a bit choppy and looses the smooth loop fly-by effect. any help will be greatly appreciated.
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