Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 20-08-2010 , 11:09 PM
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Hummer

Been busy as have loads of models I need to create at the moment so my wolf project is gonna have to go on hold for a couple of weeks. Thought I would share one of the models that I am currently working on though.

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# 2 20-08-2010 , 11:16 PM
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some wires

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# 3 20-08-2010 , 11:17 PM
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wire

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# 4 20-08-2010 , 11:23 PM
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Wire1

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# 5 20-08-2010 , 11:26 PM
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Wire2

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# 6 20-08-2010 , 11:27 PM
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one more

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# 7 21-08-2010 , 06:11 AM
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Impressive mate!!! Like the look in the first shot...gives it a surreal kinda look. Are you going to texture/paint?

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 8 21-08-2010 , 07:03 AM
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Cheers bullet, Yeah am gonna texture it as soon as I get headus to layout the uv's. I used to use roadkill but no free version for the mac so am gonna purchase headus in the next couple of weeks. Have already uv'd the outer shell as I find hard surface stuff much easier, although there are a lot of characters I have made so I will be using headus mainly for that.

Gonna start the gun mount and underside next week.


Last edited by leonlabyk; 21-08-2010 at 07:07 AM.
# 9 21-08-2010 , 07:21 AM
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Wow characters too!!! woo hoo cant wait to see this mate!!! I assumne a battle scene or similar??

mmmmm gun mount...drool LOL

cheers bullet

Just a thought...instead of the usual desert scene try an urban or even forest?? might be a change


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 10 21-08-2010 , 07:37 AM
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Unfortunately I cannot share to much of this as it is work related. I am able to show the hummer as they can be seen anywhere. Unfortunately it is gonna be a desert scene as that is what is required. I have attached one of the early images I created which shows a load of primitives where I have now put a small town although the scene now has a lot more depth.

user added image


Last edited by leonlabyk; 21-08-2010 at 08:52 AM.
# 11 21-08-2010 , 08:21 AM
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bummer for the hummer LOL oh well it al does look neato man....good luck with it for work..LOL I thought it may have been private...never mind...texture time will tell on the beast!

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 12 21-08-2010 , 09:14 AM
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Nice work leonlabyk, could you do a shot of the wheels...........thanks dave




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# 13 21-08-2010 , 10:23 AM
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That's some astonishing work man O_O

Is the desert landscape all done in maya?

# 14 21-08-2010 , 10:55 AM
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Cheers Guys, The landscape is done in vue although I will be setting up a scene in vue of yellowstone park in my wolf wip that is in the wip section. Should help show how I use maya, zbrush and vue together in my workflow and how to create landscapes from google map refs relatively quickly. Hope to be getting back to that in a couple of weeks and hope that some of the stuff I post may be of use.

I will get some pics of the tires up later today tomorrow although I may redo them as they did not come out great and need to get some more detail in there.

This tutorial pretty much shows how to do it though.

https://www.youtube.com/watch?v=md8E3mm8ge0

Cheers

# 15 21-08-2010 , 11:23 AM
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leon, where did you learn how to use vue? i have the 3d artist user guide and another book off amazon. have you found any good reference places other than cornucopia and geek at play etc?

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