This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ok, this is my preliminary FINAL RENDER in case times runs out... Will try to do more details and play around with the shaders if I can make it... But until then I guess this is it...
Hehe... rendering an updated version now... pust! About the shader... nothing special... just glow to some transparent Blinn materials... How can I save the shader anyways?
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