Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 28-10-2003 , 11:56 AM
Tim_LIVID's Avatar
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Location: Harwich, UK
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Very simple question.

I have moved my arms in my model and have pressed 'shift' 'w' to hold the translation channels for the IK handels. So when I move the main body the arms should stay still. The problem is that the arms are still move. What am I doing wrong?

_LIVID

# 2 28-10-2003 , 01:30 PM
mtmckinley's Avatar
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Location: Seattle, WA
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turn on "sticky" in their attributes

# 3 28-10-2003 , 04:02 PM
Tim_LIVID's Avatar
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Cheers, that did the trick. On another note im looking for the Set Editor but I can't find it. What is the equivelent in Version 5?

_LIVID


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

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# 4 28-10-2003 , 07:32 PM
Saiyan's Avatar
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Posts: 441
Try this:

tearOffPanel "Set Editor" "setEditor" true;

put that into the command line....dunno why it's not there as a button.....I looked briefly...couldn't find ituser added image

# 5 28-10-2003 , 08:05 PM
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\o/

Cheers mate, why is not a button for that. Do I really have to type that in every time?! I better cut and paste that ....

_LIVID


"You can live for yourself today -- or help build tomorrow for everyone" _LIVID

Optical Minefield
My Blog
# 6 28-10-2003 , 08:51 PM
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Window > Relationship Editors > Sets


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 7 28-10-2003 , 11:01 PM
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Thanks danny....hehe found it right before I seen this....

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