Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-12-2006 , 12:23 AM
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THX1138 - N0RM - Jan/Feb

I believe I will do a robot for this one. Here is the first of a few concepts I'm considering. let me know what you think of this concept.

EDIT: This will be a one piece model as Mike made mention of.

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Last edited by THX1138; 27-12-2006 at 12:31 AM.
# 2 27-12-2006 , 01:15 AM
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nice sketch man, i gotta finish my sketch and enter this comp soon

# 3 27-12-2006 , 02:29 AM
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Thanks for the comment younglion. user added image I did that sketch about 4 years ago. Never had the motivation to do it until this challenge came up. I'm going to post a few more characters and then decide on what I eally want to do.

# 4 27-12-2006 , 09:03 AM
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arrr man I was going to do a robot,

- never mind I still might.

very nice concept


p.s

I see an autobot logo there you going to keep it on there or remove it


# 5 27-12-2006 , 10:11 AM
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Yeah - Nice sketch THX1138 - I was thinking of doing a robot as well!

Looking forward to seeing some more sketches. user added image

# 6 27-12-2006 , 08:59 PM
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Originally posted by tweetytunes
I see an autobot logo there you going to keep it on there or remove it

Texturing is not a requirment for this challenge. So the final submission will not be textured; however, I will try to make time to texture a version for the finnished work section forum here at SM, and there probably will be an autobot symbol on that version, and the story behind that yellow mech is that he is supposed to be a precurser to the transformers. He is part of a TF story that I have been working on for quite a few years. He doesn't "transform" but; however, he does have some small things on him that extend and retract, giving you an illusion of transformation, but it's not.

I am still working on a couple of other character concepts aswell, but I just may stick with the yellow mech instead.

# 7 29-12-2006 , 10:04 AM
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Originally posted by THX1138
Texturing is not a requirment for this challenge. So the final submission will not be textured; however, I will try to make time to texture a version for the finnished work section forum here at SM, and there probably will be an autobot symbol on that version, and the story behind that yellow mech is that he is supposed to be a precurser to the transformers. He is part of a TF story that I have been working on for quite a few years. He doesn't "transform" but; however, he does have some small things on him that extend and retract, giving you an illusion of transformation, but it's not.

I am still working on a couple of other character concepts aswell, but I just may stick with the yellow mech instead.


man he sounds cool...

reminds me of goldbug (what bubblebee became after meeting his match one day) but just think its the colors.

good luck

i have just started to build grimlock in 3d, but not got far yet.


# 8 02-01-2007 , 09:41 AM
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Some progress. This is just the shaping stage. This is all one piece by the way.

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# 9 02-01-2007 , 09:43 AM
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Matching the angle of the concept pic.

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# 10 02-01-2007 , 09:45 AM
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A shot of the back.

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# 11 02-01-2007 , 11:16 AM
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Got some legs on him now.

I also did a quick test render just to see how poseable I can get him in comparison to the refference pic. I think its commming along pretty good so far. I'm considering on going with a simpler pose for the final submission.

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# 12 02-01-2007 , 11:18 AM
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looking good THX1138. user added image

# 13 02-01-2007 , 11:22 AM
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A shot from the other side.

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# 14 02-01-2007 , 11:29 AM
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Thanks for the comment arran.user added image

Here is another wire of the front.

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# 15 02-01-2007 , 11:31 AM
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A shot of the back.

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