SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Maya Questions / Maya Modeling / Retopology for animation

Maya Modeling Everything on Modeling Techniques and Tools - NURBS, Polygons and Subdivisions Related in this Section.

Join the conversation. Reply to post
 
Thread Tools
09-02-2019, 12:57 AM   #1
utiq
Registered User
 
Join Date: Feb 2019
Posts: 1
Retopology for animation
Hello guys, I'm new in retopology and I'm trying to retopologize this character (see attached) to animate it in Maya. So far I realized the crotch and the butt are really bad retopologized because of the deformations I got in the rigging.
What about the face? mouth edges, eye lids, cheeks. Do you think the polygons are following a nice path? what a about the vertex where 5 edges converge? are they well located to have smooth transformations?
What else could I improve?, I would appreciate if you can give me some feedback using grease pencil or any tool you use to make annotations on the mesh. Any tip, trick or online guide is highly appreciated too.
Thanks in advance!!
Attached Files
File Type: zip body.OBJ.zip (178.4 KB, 29 views)
  Reply with quote
Reply

Tags
retoplogy

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Retopology > tutorials and alternatives art3mis Maya Modeling 2 19-03-2017 03:15 PM
[Maya 2015] Creating a correct UV mapping workflow (smoothing, retopology, reduce... Theiamania Maya Materials & Textures 3 05-05-2015 10:25 AM
retopology in maya Sushifish Maya Modeling 1 01-10-2011 09:14 PM