This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I've been working on a human 3D model today, to make Civilization 3 units, and I'm going to start with making Flavour units for the Zulu Civilization.
I will base the units on the CivFanatics member Kal-El's excellent sketches which you can find Here!
Here's todays progress:
I've been trying to exaggerate some body parts to make them more visible in the size it's going to be in the game. Mainly the hands, but I think I will need to be more extreme. Mainly with the legs I think...
I have no idea what any of that means, but I do know that I like the models! where did you find the texture referance from? it looks really nice. can we see a shot of your map.
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