Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 91 02-01-2006 , 11:24 AM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
neat work mike, its looking really good user added image

p.s, got your book at xmas and its got some very handy tips I wouldn't have thought of - cheers and looking forward to your new book! user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 92 02-01-2006 , 07:30 PM
Subscriber
Join Date: Oct 2005
Location: US of A
Posts: 114
WOW, excellent job! I cant wait for the book. Are you going to be posting more modeling for the book on here?

# 93 02-01-2006 , 07:34 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
When the other models are completed, I will post previews for ya, sure. user added image

Thanks! Hope everyone likes it when it comes out!

# 94 02-01-2006 , 07:41 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998

Great job Mike

It's work like this that makes me realize what a hack I am.

24 hours to model, uv layout, and texture!

It would take me 3 months just to get the uv's laid out! (I hate UV unwrapping).

Add to that keeping up with your 9-5 job and writing the book. You're an animal!

Good luck and I'll be looking forward to getting my own copy of the book.

Rick M.


Last edited by ctbram; 02-01-2006 at 07:50 PM.
# 95 02-01-2006 , 08:28 PM
ctbram's Avatar
Moderator
Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998

PS ...

PS - I was looking at the cartoons on your website and I think I improved on one of your students girl models. His seemed a bit to boxy. There is something still not quite right, but I can't quite put my finger on it?

6 hours to model
90 hours to uv layout
400 hours to texture

user added image

Attached Thumbnails

Last edited by ctbram; 02-01-2006 at 09:04 PM.
# 96 02-01-2006 , 09:44 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
lol user added image

# 97 03-01-2006 , 03:59 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988

Re: Great job Mike

Originally posted by ctbram

It would take me 3 months just to get the uv's laid out! (I hate UV unwrapping).

Don't we all?

Mike: My only suggestion is that the face and the skin, I think, lack a bit of detail, they kind of pull me away from the character.

Anyway looks great mate!

When is pre-order comming out?


p.s. Mike make more comics!!!


Imagination is more important than knowledge.
# 98 03-01-2006 , 04:57 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287

It would take me 3 months just to get the uv's laid out! (I hate UV unwrapping).


Its not that bad surely?


Ahh you guys, looks like you'll have to download the next tute once its done.

Cheers
Jay

# 99 11-01-2006 , 05:56 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Finally finished Calamity Jane's chapter. First pass anyway. Here are some sneak peeks at the animations the chapter talks about how to do:

user added image

user added image

# 100 11-01-2006 , 07:42 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
Right on,, this is the first game character I have ever seen with camel toe. :attn: it's going to be a good book.:p

# 101 11-01-2006 , 02:28 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
aw, c'mon, she's not that skimpy. lol

# 102 11-01-2006 , 03:07 PM
magicsy's Avatar
Subscriber
Join Date: Oct 2005
Location: Leeds
Posts: 1,154
wow looks great mike i think i will look into the first book u did.
is that animation 2?
cause i really need to start expanding my skills.

# 103 11-01-2006 , 04:53 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
yes, the first book does have an animation chapter. hope you like it!

# 104 12-01-2006 , 06:27 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Here's a sneak peek at the Storm Tank's final model for chapter 6, made by my buddy Leif. user added image

user added image

# 105 12-01-2006 , 06:36 AM
R-Tillery's Avatar
Subscriber
Join Date: May 2003
Location: Ventura California
Posts: 966
Right on,, that just kicks all kinds of ass. will or are these models going to be in a game at all? Just curious user added image

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off