Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 01-04-2006 , 01:33 PM
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Polygon faces disappearing

Hi guys just been modelling a polygon hand when I realised that the geometry disappeared when I looked at it from different angles, then reappeared when I moved back to the previous angles

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# 2 01-04-2006 , 01:35 PM
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and from underneath you can see the top geometry clearly, any ideas on what could be causing this, thanks callum

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# 3 01-04-2006 , 01:38 PM
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even in the render view it doesnt recognize the faces user added image

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# 4 01-04-2006 , 01:47 PM
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try this
Edit polys/normals/Reverse


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# 5 01-04-2006 , 01:59 PM
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tried that and it just flips the parts that I can see and makes them invisible and makes the stuff I couldnt see visible thanks for the reply though

# 6 01-04-2006 , 02:44 PM
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Just tried reinstalling, still no luck:headbang:

# 7 01-04-2006 , 03:58 PM
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just found out it only does it to polygon, not nurbs, if that narrows the problem down to some specific tools please tell

# 8 01-04-2006 , 04:18 PM
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Originally posted by Callum_Abele
tried that and it just flips the parts that I can see and makes them invisible and makes the stuff I couldnt see visible thanks for the reply though


Well cant u do that techniques but just select the faces that arnt showing?


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# 9 01-04-2006 , 05:51 PM
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its ok now I reinstalled again making wsure to delete all the prefs it left behind and it worked:attn: woo hoo thanks magicsy for help

# 10 01-04-2006 , 07:31 PM
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np buddy glad its sorted user added imageuser added image


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