Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 24-12-2003 , 08:06 AM
Atoka's Avatar
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My first post//project


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# 2 24-12-2003 , 08:09 AM
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all in all it took about 4 hours when I actually sat down to do it... I had a hard time finding something I thought I could handle.

here is my wire pic.

Also want to thank everyone here with tutorials up, they helped soo much, wish it wasn't x-mas time so I could get some vip ones :p

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# 3 24-12-2003 , 10:50 AM
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It's good for your first model, somethings to note though would be to do a bigger render next time (600x450) should suffice with production antialiasing on. I would try and sort the seam that is down the middle of the face. I did this tuorial as well about a year and a half ago and it is worth trying to fix that seam

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well done and keep trying

Alan

Ps. Welcome to SM


Technical Director - Framestore

Currently working on: Your Highness

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# 4 24-12-2003 , 11:41 AM
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reminds me of this guy.

Ide say fix the line, and the mesh looks too thick in my opinion. But its good.

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# 5 24-12-2003 , 01:23 PM
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looks like you have the idea good..

# 6 24-12-2003 , 03:49 PM
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Thanks for the comments!

The seam down the middle was much more pronounced to start with, and I didn't render it at all yet, will try that and see how it looks after I fix the mouth a little and that blasted seam.

# 7 25-12-2003 , 05:17 AM
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the seem is prolly gunna be your biggest problem. Make sure merge vertex's is set above .00000


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# 8 25-12-2003 , 05:31 AM
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there are 2 or 3 difrent ways to aproch the seams.. its up to personal pref..

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