Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 20-09-2003 , 06:27 AM
vladimirjp's Avatar
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Join Date: Jun 2003
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if i convert a nurbs to poly...

if i convert a nerbs character to poly (and somehow try to get the geometry to look decent)
can i, after texturing the duplicated poly model, apply the uv mav and texture on the nurbs model (which i duplicated the polymodel from)??
user added image

# 2 20-09-2003 , 03:30 PM
mtmckinley's Avatar
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Location: Seattle, WA
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No.

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