Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 14-11-2007 , 08:15 PM
djknucklez1's Avatar
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Mustang P-51

I just got done modeling this Mustang P-51. I still need to texture it. Everything is polys except for the propellers and nose and glass. I wanted those to be nicely curved.

Poly Count is: 4610

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Last edited by djknucklez1; 14-11-2007 at 08:19 PM.
# 2 14-11-2007 , 09:40 PM
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Nice work, looks great!


Yay, not a freshman anymore!
# 3 15-11-2007 , 09:06 AM
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Very nice, would look great on an airstrip on a south pacific island or against an English countryside.


Chris Howell
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# 4 20-11-2007 , 08:35 AM
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yup!

Yeah! I was thinking of making a dog fight over the english channel close by the coast over the Dover cliffs.


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