Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-01-2003 , 02:47 PM
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Location: minnesota, USA
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New character

This is my second character. Polys, Maya 4.5. I have 10 hours into him so far. Their are a few problem areas like the the back of the knee where if he bends back he's only got like 5 degrees of rotation. But all will be fixed soon user added image. I have some pics where I did a smooth but, decided now that I want a ridgid look. Let me know your thoughts. Oh and the head is just tempory. I have sketches, but no scanned for image planes.

thanks for your time,

Kassun

# 2 30-01-2003 , 02:48 PM
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another pic

# 3 30-01-2003 , 02:51 PM
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another one

# 4 30-01-2003 , 02:52 PM
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last one

# 5 30-01-2003 , 10:29 PM
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Location: Ohio, USA
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Looks Great! I like the joints and smooth parts.


mahalo,

Myk

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