Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-08-2005 , 05:26 PM
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ferrari modena(2nd car)

here is my second car ever. i tryed to do a render.its not very good.i used final gather and none other light.i really need some conseil on rendering a car.to add the reflect on the car, i only use 6 white polygone plane and a hdri image .lol.should i use final gather or my own light when i render a car. other question, when i use final gather, should i use other light or not.last question,whats are these map doing on my car :
-difuse map
-specular map
-reflective map

ok here is my cheap render

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# 2 19-08-2005 , 05:27 PM
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other view

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# 3 19-08-2005 , 05:29 PM
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back view

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# 4 19-08-2005 , 05:30 PM
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side view

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# 5 19-08-2005 , 05:31 PM
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oups wrong forum lol

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