hey guys. i am modelling a car and have set up 3 poly planes in the side, top, and front views. i have assigned the right textures to the right plane and all seems well in the perspective view.
the problem is that when i look in the side view, i am un able to see the placed texture on the poly plane. this is the same for the side, front and top. i have pressed 6 which should allow me to see the textures but all that happenes is that the plane goes white for some reason.
if this has happened to someone else can you plaese let me know how to fix it.
hmm... I'm having that exact problem and I'm using an ATI, wasn't quite sure what was going on. thanks for the info on that one too. do you think it might have somthing to do with the type of card or just general ati.
I did a google search and I found ATI and Maya don't work to well together. Once my models got more complex I found my PC crashing more and more often. In one morning it must have crashed like 30 times! I picked up a Gforce Nvidia 6600GT and no probs since.
It's a pain I know.
My 6 year old son's PC is running a Gforce FX 5200 and no probs with Maya!
Lucky, I don't think its going to be too easy for me to get a new graphics card considering the fact that I have no job and I'm only 16. but I'll find a way.
not ture atall. i have an ati graphics card and maya works fine, i have no problems with the card, one thing that it might be is the drivers. have you got the latest drivers? plus what is your graphics card?
hey killarbai. did you solve the problem? mine is still not working how it should. was it anything to do with your grapgics card or drivers or sumthing?
my ati radeon 9800xt 256mb works fine. goose hasnt got an ati card its a geforce4 420 go, in a toshiba laptop, we tried to get the drivers but toshiba have removed them from their site and they are nowhere on the net.
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