Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-04-2006 , 08:37 PM
ronkhmps's Avatar
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Join Date: Sep 2005
Posts: 51

problem with hair and object

hello
I was wondering how you can attach or assign a created hair to the object, so when you move the object the paint effect hair follows the translation. because after creating the hair system and when I move the object the hair (paint effect hair) stays but of course the red hair nodes are attached to the object
I hope I explained well


rsh
# 2 10-04-2006 , 07:31 AM
jasi_hawk's Avatar
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Join Date: Dec 2005
Posts: 61
hey i too get that problem when i try to make it differently.

Instead of using the snap to object , i advice u to use the `make live ` that we find under modify.

Slelect u r character and use that option. Now make curves on that as it follows ur hair. Use the onption in rendering menu set Paint Effects->Attatch brush to curves. u can get u r hair and move it with the face or head.Hope i am clear in my explanation.

OR the best thing i suggest is use the hair in maya unlimited.Create a shape that resembles the scalp. Assign hair to it and parent it to the head

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