Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 04-05-2004 , 06:48 PM
opitzs's Avatar
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Join Date: Apr 2004
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skin creases in animation

Hi,

I don't have this problem at the moment, but I wondered, when I animate a hand, for example moving a index finger in, the skin at the base of the finger should wrinkle.

How is this done consistently?

Thanks
Sven

# 2 04-05-2004 , 09:37 PM
owmyi's Avatar
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Flexors usually give me pretty accurate creases/folds.

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