Welcome back to SimplyMaya. Check out our latest training here.

Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.
Thread Tools
# 1 20-06-2007, 07:30 AM
Join Date: Jun 2006
Location: Netherlands
Posts: 31

Animation problem

Hi all,

I am running into a little problem at work.
I am officially a programmer, but when my employer discovered that I do 3D as a hobby, he asked if I wanted to build and animate the companies logo.

You can see my efforts here :

Right now I just keyed the rotation, and set it to +360 degrees at the end of the sequence.

Now the issue is :
They want the rotation to start up slow, pick up speed, and then slow down again on the 'turning points'.

Is there any way to accomplish this? I do not want to do it by building a delay in the excisting frames, as that is just plain ugly (imho). but the calculations for each frame seem a little daunting as well...

Thanks in advance,

# 2 20-06-2007, 08:41 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you can adjust the animation curves in the Graph Editor to change how the animation flows from one keyframe to another, slowing down or speeding up and so on.

# 3 22-06-2007, 11:32 PM
Join Date: Jun 2006
Location: Netherlands
Posts: 31
Worked like a charm!


Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off