Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 03-11-2012 , 01:22 PM
http://www.youtube.com/user/8lack7ight
Join Date: Oct 2012
Posts: 12

AK-47


# 2 16-11-2012 , 06:28 AM
Acid44
Guest
Posts: n/a
Looks good overall, the textures need work though, as you said user added image

What was the poly count you were going for? It looks fairly blocky, especially the stock, that should be well rounded at the top and bottom

Some decent reference here: https://www.tactical-life.com/online/...?right=related

user added image

# 3 20-11-2012 , 08:58 AM
http://www.youtube.com/user/8lack7ight
Join Date: Oct 2012
Posts: 12
I wasnt going for any poly count, just training my skills
and thanks for the tip user added image

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