Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-03-2005 , 07:20 PM
Kaoru's Avatar
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Join Date: Apr 2004
Posts: 24

Is there any way to export/convert to *.lwo or *.obj ?

Hello everyone

Is there any way to export a object/scene from Maya into a *.lwo or a *.obj file?
I need to import some scenes I built to Vue d'Esprit.

Cya,
Kaoru

# 2 11-03-2005 , 09:52 PM
IMG4's Avatar
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Join Date: Jul 2004
Location: Québec, Canada
Posts: 43
Yes you can user added image (not sure for the *.lwo) you only need to go in the Plug-in manajer (Window > Setting/Preferences > Plug-in Manager) and check objExporter.lib


IMG4. :rambo:


"I have a dream that my four children will one day live in a nation where they will not be judged by the color of their skin but by the content of their character"
- Martin Luther King, Jr.
# 3 12-03-2005 , 01:02 PM
Kaoru's Avatar
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Join Date: Apr 2004
Posts: 24
Yaaay!

Thx alot.
These 2 Programms are really cool.
With the export function even noobs like me can build awesome looking scenes.

Maya to build the Objects
Vue d'Esprit to build the natural environment.

user added image

# 4 12-03-2005 , 06:40 PM
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