Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-11-2002 , 08:26 AM
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Metal test

Modelling isn't finished so far... when finished there will be some kind of female clock...


Klaus Stangl
inferno*&Maya
www.worldofmaya.com
# 2 06-11-2002 , 05:08 PM
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New one, nearly finished modeling...


Klaus Stangl
inferno*&Maya
www.worldofmaya.com
# 3 06-11-2002 , 05:31 PM
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Very nice - I would love to be able to help you with some crits, but I can't think of anything at the moment that I could say! ;-)


Hugh Macdonald

UnFramed Productions
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# 4 06-11-2002 , 07:20 PM
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Looks nice Klaus!

I have a "request";
I'm interested in studying that encasing of yours (the frame around the klock).

Can you mail me that part/parts?


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# 5 08-11-2002 , 12:18 PM
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...


Klaus Stangl
inferno*&Maya
www.worldofmaya.com
# 6 08-11-2002 , 12:23 PM
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Hi!
I attached a Image with test renderings and the illumination plane...
All of them are self-illuminated white, only the two circles in the second image / second plane row are black...
Rendered was this with MR and Final Gathering. Only the white planes illuminate the scene!
Hope that helps!?!
-klaus


Klaus Stangl
inferno*&Maya
www.worldofmaya.com
# 7 08-11-2002 , 04:07 PM
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Great info there worldofmaya! Thanks!

# 8 08-11-2002 , 07:08 PM
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Cool!


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
# 9 08-11-2002 , 09:22 PM
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nice work man.. :p

welcome to SM Hugh.. :p

# 10 09-11-2002 , 04:21 PM
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Beautiful man!


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