Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 02-03-2006 , 03:54 AM
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whats the big thing about max?

guys, i hear that most people are using max, donno why, but most production studios use maya...why?
i think max is cheaper than maya, thats why they use it.

thanks:bandit:


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# 2 02-03-2006 , 08:06 AM
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it think its cause Max has the Vray render with it which practically needs no real experience to get good renders for the less experienced user.

# 3 02-03-2006 , 09:11 AM
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Max is simple and yet powerfull. I've originally started using learning maya PLE, than got irritated with the lwatermark they had on renders so i downloaded the 30 day trial for max. After using it for a wail I never went back to maya.

Production studios? err. Yeah maya was originally made for the films i think, Max first game out with emphises on game creation, so all the film companies had to get maya instead. So today the majority of the film company uses maya cause thats what they got used to. :p. Thou if u were to compare the amount of games made with maya to max, then max would be the winner. Anyway max ROCKS!! and maya a little,... from side to side :p


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# 4 02-03-2006 , 09:14 AM
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Re: whats the big thing about max?

Originally posted by vasvaas

i think max is cheaper than maya, thats why they use it.

Yeah maybe, maya was once sold for 50 grand. Max has always had the same price.


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# 5 02-03-2006 , 10:03 AM
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film studios invest thousands of pounds in pipelines that work with a certain product. E.g. maya. Maya is better than max because for an advanced set of users that need more than just hitting a render button maya is open and everything can be scripted so you can get down to the lowest level in maya whereas in max I dont believe you can (well you couldn't last time I opened max).

Max is good for games companies... not sure exactly why they choose it I think they are comparable on price now.

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# 6 02-03-2006 , 10:47 AM
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Ouch, me probably being the only max supporter in this thread.... i know very little of maxscript or mel. Anway i take ur word for it.. actually i don't. When did u last open max. just curios.


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# 7 02-03-2006 , 10:49 AM
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a long time ago.. specifically since the person interviewing me for my current position laughed at me when I said I knew some max (I'm not saying it's a bad program that's just what happened)

And wow the only max supporter (i think there may be a couple more somewhere) on a maya forum.... never... no way! user added image

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# 8 02-03-2006 , 11:55 AM
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[i]
the only max supporter (i think there may be a couple more somewhere) on a maya forum.... never... no way! user added image
AA [/B]

haha, i can see im really welcome here! here's to u enemy user added image

Well heres something for u to do. Download max trial. Use it for the 30 days, go through all the tutorial and then tell me its crap.


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# 9 02-03-2006 , 11:58 AM
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yeah I'll do that right after I finish my 50 hour week sat infront of maya shall i? I couldn't care less about max right now.

And yes you are welcome here and read my post again I didn't say Max was crap... please don't put words in my mouth.

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# 10 02-03-2006 , 12:23 PM
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Originally posted by Pure_Morning
I didn't say Max was crap...
A

eesh i stand corrected. pardon


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# 11 02-03-2006 , 12:24 PM
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Originally posted by Pure_Morning
yeah I'll do that right after I finish my 50 hour week sat infront of maya shall i?
A

Go on, that be the right thing to do...:zzz:


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# 12 02-03-2006 , 12:52 PM
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Man show the guy some respect take a look at his reel and see what film hes working on from his link..........
Or go back to Max.

# 13 02-03-2006 , 01:38 PM
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Originally posted by magicsy
Man show the guy some respect take a look at his reel and see what film hes working on from his link..........
Or go back to Max.

I never left max, what u on about?


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# 14 02-03-2006 , 01:50 PM
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the max forums.

# 15 02-03-2006 , 01:52 PM
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Go back? Im already there.
Its pretty much dead thou, thats y i wonder around here too


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Last edited by Tiago2; 02-03-2006 at 01:57 PM.
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