Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 256 23-01-2007 , 11:13 PM
Acid44
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Originally posted by 99GsTurbo
By thet time im done poking acid with his avatars weapon, young is going to have the largest theard on sm ever lol. We aiming for 100 pages young,

what is the largest thread ever on sm???

we can do it, we can do it all night

aww why cant we do it all night long?:p

# 257 25-01-2007 , 07:53 AM
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thanks for the compliments and crits, as for 100 pages maybe if i updated every month for the next 3 years maybe.......lol, anyways sorry for the lack of updates cause the renders are taking so much time to finish and i also use this computer for other things but ill be sure to post updates before the weekend. Right now im texturing the engine compartment, and i fixed the glass problem. im also experimenting with some studio setups to see if i can reduce my render times.

# 258 25-01-2007 , 09:30 AM
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if you ever want, ill render it for you. renders done talk very long on my comp well most dont lol vray was long but the result was worth it and i usually leave my comp running 24/7

# 259 25-01-2007 , 11:23 AM
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Originally posted by 99GsTurbo
if you ever want, ill render it for you. renders done talk very long on my comp well most dont lol vray was long but the result was worth it and i usually leave my comp running 24/7

thanks man, but if you are rendering with vray it means you're gonna have to remake all the materials i use. i also do leave the comp on 24/7. but it gets noisy when i leave it to render overnight.

# 260 26-01-2007 , 11:05 AM
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working on materials for the engine and dont mind the stretching.
user added image

# 261 26-01-2007 , 11:16 AM
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looks cool, i really love the grill/intercooler, only thing i dont like is the engine seems to flat but then again thats my opinion :p

# 262 27-01-2007 , 04:51 PM
Acid44
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i like the engine but i think it would be better with a squirrel on a wheel in thereuser added image

also i think it looks a little flat/plain too but thats just personal preferanceuser added image

# 263 27-01-2007 , 05:03 PM
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wow m8, looks great!!!
the alloys look absolutley brilliant, great renders and very nice car, hope so see more soon user added image


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# 264 27-01-2007 , 05:34 PM
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Nice going. Turn down the colors a notch though, especially the red. Nothing is 255,0,0 in real life...

# 265 27-01-2007 , 07:11 PM
Acid44
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Originally posted by DJbLAZER
Nice going. Turn down the colors a notch though, especially the red. Nothing is 255,0,0 in real life...

lol you cant be too sure of that

# 266 27-01-2007 , 07:13 PM
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Originally posted by acid44
lol you cant be too sure of that

Pretty much you can. Imperfections are the key to belivable CG


"No pressure, no diamonds" Thomas Carlyle
# 267 27-01-2007 , 07:15 PM
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ya but umm... ok you winuser added image bravo
:bandit:

# 268 29-01-2007 , 06:24 AM
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Originally posted by acid44
lol you cant be too sure of that

how about acids red gstring he posted up last time(didnt happen)... hahaha im kidding :p im in a comedy mood atm, sorry lol user added image

# 269 19-03-2007 , 03:15 PM
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thanks for the comments and this thread is not dead yet, i just took a very long break from it. now im fixing up some errors and remodeling some new parts, and the engine is going to be reworked maybe reduce the details cause my comp cant handle past a certain poly limit and also the renders take too long. without further yapping heres a new render.
user added image

# 270 19-03-2007 , 05:22 PM
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I agree! Nice rendering!! I like the modelling a lot! I can't wait for the final!! KUTGW

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