Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 16-04-2009 , 09:23 AM
iamcreasy's Avatar
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BENDING A STRETCHED SURFACE!!!

Hallow,

user added image

frm where i m following this tutorial it is said that to go frm "1" to "2"(see the picture) i have to "Apply a bend modifier"which is directed for max.How i can bend the stretched surface into this circular shape, in maya?(plz specify the settings also)

later on...to go to frm "2" to "3" i guess i have to use "CLUSTER DEFORMER"....right?

[The maya file is attached]

this picture is taken frm a tutorial of "3d total"..author :Ruben Morales

# 2 16-04-2009 , 09:31 AM
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maya file is here!

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# 3 16-04-2009 , 09:32 AM
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Re: BENDING A STRETCHED SURFACE!!!

animation menu set

Create deformer> non linear (or something like that) > bend

step 2 >3 use a lattice

create deformer > lattice.

# 4 16-04-2009 , 01:43 PM
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thank u.It worked!

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