Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 106 27-03-2003 , 06:35 PM
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March 31st I think.

Deadline that is....


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# 107 27-03-2003 , 06:49 PM
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well, as far as I could gather from Baura, hes back in buisness. Thats good, i need a new desktop. user added image


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# 108 30-03-2003 , 03:30 PM
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Not that much new... Just finished the plates on the hands and did some ribs on her...

# 109 30-03-2003 , 06:46 PM
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Whoa! <adldesigner resists the urge to install Maya -again->
Excellent piece of work man.Love the detail work. In my case I like her neck, and the breast insets.

Again excellent piece of work.

# 110 30-03-2003 , 07:39 PM
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Started working with the spine... here are some screens of that...

adl, haven't you got Maya installed???

# 111 30-03-2003 , 07:40 PM
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and another view...

# 112 30-03-2003 , 09:42 PM
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Looking great!!! But i personaly would not have put human looking bones in her.


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# 113 30-03-2003 , 10:01 PM
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I was sort of unsertain too... Maybe I'll change it... Only 1 more day!

# 114 31-03-2003 , 06:15 AM
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Originally posted by Basura3d
adl, haven't you got Maya installed???

Nope mate, I made a promise with myself.

Giving Lightwave a trial, moves certainly better in my computer. However, it´s not as half intuitive as Maya is. :S

-God, sometimes I´m a as ridiculous as I can be-

In any case, excellent model man. I´ll see you in the Battle Arena when I get the hang of Lightwave. user added image

# 115 31-03-2003 , 07:39 AM
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Battle Arena? I wouldn't dare!

# 116 31-03-2003 , 07:50 AM
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wow this is really turning out to be something special!

I partially agree with ultragames about the bones, except i would possibly make them a metallic material rather than human bone. Yknow, keep it human in look but still depict her as a cyborg. Or maybe u could have all sots of wires intertwined around the bone...i dunno just a suggestion or two user added image

Impressive skills u have btw.

# 117 31-03-2003 , 08:21 AM
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Thanx alot alexcg... But I'm still a noob in Maya... This is the second model I do in maya and it's all polys... And I only know about 4 tools I use all the time...

About the bones I think I will keep them to finish the deadline but I'm probably gonna change that later on... In it's going to be a chromic metal so I doesn't feel all that human...

Attaching a render of the bones so you can see how they look...

# 118 31-03-2003 , 08:24 AM
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And now I started with the legs... Still needs some tweaking...

# 119 31-03-2003 , 08:39 AM
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Great job I like! I actually like the bones how they are... but that's just me!


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# 120 31-03-2003 , 09:20 AM
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Thanks wicket!

This is as far down as I will be comming in the final render so I will stop there... now I will have to finish off the inside of the body...

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