Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 23-02-2005 , 01:00 AM
nspiratn's Avatar
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Join Date: Dec 2002
Location: CA
Posts: 211

uv mirroring

Hi,

I'm trying to apply a texture to this polygon mesh, but it seems like the UVs(and hence textures) are being mirrored. I tried to assign both halves of the model separate UVs but for some reason its not working.

any ideas?


~nspiratn
# 2 03-03-2005 , 08:45 AM
antiant's Avatar
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Join Date: Feb 2004
Location: Melbourne
Posts: 462
try posting the pic user added image


There's nothing normal about normals. In FACT i think the are abnormal.
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