This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm trying to apply a texture to this polygon mesh, but it seems like the UVs(and hence textures) are being mirrored. I tried to assign both halves of the model separate UVs but for some reason its not working.
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