Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 12-05-2006 , 11:44 PM
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May/June -- Noob -- Insanity Projects

I crapped out last month, but I'm in on this one.

Who here can say "Death Sequence"?

I've been having some fun with animation recently, so this is good.


<a href="https://insanityprojects.tripod.com">Insanity Projects</a>

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Last edited by Insanity Projects; 12-05-2006 at 11:47 PM.
# 2 12-05-2006 , 11:48 PM
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found a rig on the rigging101 site alonzo posted (troll)


<a href="https://insanityprojects.tripod.com">Insanity Projects</a>

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# 3 25-05-2006 , 02:36 AM
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er...rig doesn't work, gonna freehand


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# 4 25-05-2006 , 03:30 AM
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Ok. I'm an idiot. I haven't started yet, but I have 5 days off for Memorial Day (I know, insane, but awesome).

I never really elaborated on my sequence. I will make a Boss death sequence, since McKinley said it was ok. The story goes that you (the player) wore down the boss, until your sniper support came into position, at which point you switch to the sniper. You take a couple of shots, and then it cuts to a cutscene death. The boss is shot in the head (is a little blood/gore alright?) and falls to the ground. When he hits, he disintegrates then explodes. (kinda like those freaky Metal Gear Solid 3 bosses)


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