This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I found a site with a lot of Sega games on it. I am not sure if I am allowed to post the exact site (hot link or whatever it is called) so I replaced the "tt" with "--"
I have never played this game for Sega Genesis, but I have seen the t.v. show. I was thinking about doing the character to the left of Max in this image; the warrior that protects Max. I think he would be an interesting character to try and create, and many other game character have already been re-created in 3D.
Please let me know if this character is acceptable, thanks.
The beginnings of his legs. I drew a little sketch, but I didnt bring it with me to scan into a computer. So I'll have to do that later, as I am going to begin modeling.
I made another sketch, I'll scan that in soon. I am thinking of making the guy's arm more robotic than it was in the cartoon and game. Here is an image i found on the internet.
I have been working a little on the legs and the boots of Norma. I use a lower polygon model to work on and create a smooth proxt model scaled in -1 to see what a highly smoothed end result would look like.
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