Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 06-10-2005 , 09:04 PM
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back

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# 32 06-10-2005 , 09:09 PM
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Man, you are definitively not n0ob, that's true.


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# 33 06-10-2005 , 09:13 PM
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# 34 06-10-2005 , 09:15 PM
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Funny that u say that, I was at the site right now doing it when u posted

# 35 06-10-2005 , 09:16 PM
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Ill change it to Norm, but how do you edit the title of the thread

# 36 06-10-2005 , 09:17 PM
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Just call a mod, like mr. Mtmckinley, and tell him that you want to change.


Anyone here plays Tibia?

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Tibia is the best MMORPG that i've ever seen...xD
# 37 07-10-2005 , 12:33 AM
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Low quality render, just to test my eye texture. Starting to look a bit better. Also need to work on the head a bit more.

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# 38 07-10-2005 , 07:07 AM
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I think the chest pecs need a little more work as they look all tensed up but the back suggests a more relaxed pose. It might be that the bottom of the pecs is undersized a little compared to the muscle mass around the clavicle. Just a thought.

great stuff though and that back is fantastic user added image


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# 39 07-10-2005 , 05:15 PM
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looking nice

looking good man nice work user added image

Nice musculature on the back shot.

# 40 08-10-2005 , 12:43 AM
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# 41 08-10-2005 , 01:10 AM
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...:attn: ...


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# 42 08-10-2005 , 01:13 AM
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Hey, thanks for all the feedback guys, I really need as much as I can get.

Tick: The front needs quite a bit of work, you're right. It's wierd how you can go away from your work, come back the next day and notice all the little wierd things that dont look right.

Don't know how much work I can get done for a while, computer is all messed up. I had uninstalled XSI, than mental ray in Maya stop rendering properly. Tried reinstalling Maya, and any files...same prob. Have to reinstall everything I guess. Dont have time now though.

joed: The eye tut was really good. That eye on your site looks real good. I was in a Digital Media program in college..alot of those classes look familiar.

# 43 08-10-2005 , 01:15 AM
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# 44 08-10-2005 , 01:51 AM
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i know, i just realized that, thanx


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# 45 08-10-2005 , 04:47 PM
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Im starting to make adjusments to the head.

Started playing around with bump on one eye. Also playing around a bit with maya hair, trying to get the right shape and texture, still far off.

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