Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
A couple of near-finished poses of Kurt's Sea Creature tutorial.
Thanks Kurt. I enjoyed the tutorial. It was very imformative and was one of the first ones that I did from concept to texturing.
It really made me realize all the skill that goes into every aspect of a project. Even though my overall artistic skills are weak, I enjoy 3D modeling. It's about as close to art as I can get with my skills.
You could spend days and weeks tweaking this creature. I added a skeleton and bound the skin and started an animation, but that will be a journey all its own.
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