Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 25-05-2005 , 09:01 PM
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May/June - Noob - Phynix

Ok this is gona be one of my first higher poly models so bear with me. Im not too great with drawing so my drawn reference is badly done but I have more planned for the model than will be shown on the picture. I guess I should be under noob, Ive done a few projects on my own but I found this site today and see theres alot more stuff than I thought.

The shin/calf area of the back legs are connected and there are two fins on its back. The legs act as a tail in the water and as a single leg on land. The front legs act as rudders more than anything but on land it uses them as its legs. Oh yah and yes, this is an amphibion, but its waterdwelling during all times, but can move from rivers to lakes to oceans and such.

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# 2 26-05-2005 , 07:40 PM
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First start (didnt get to yesterday). Got the front consept NURBS shapes in place.

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# 3 11-06-2005 , 08:47 PM
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strange creature...have you done any more work on it?

# 4 11-06-2005 , 09:21 PM
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Yes it does look very strange, but also very interesting. Late entry isnt it? Oh well, looking forword to some updates.

# 5 12-06-2005 , 12:10 PM
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:mg: its realy a strange design,it might be useful in startrek or somthing like that user added image

# 6 16-06-2005 , 05:03 AM
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welcome aboard mate...i like your concept
strange but interesting


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# 7 16-06-2005 , 09:21 PM
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hey, no updates. Your time is running VERY THIN.

# 8 16-06-2005 , 09:33 PM
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one of Jar jar's ancestors?



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# 9 17-06-2005 , 05:07 PM
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Maybe a dead one that hasent been worked on in forever. Sad though, I was really really looking forward to this getting finished.

# 10 17-06-2005 , 10:21 PM
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I really am sorry, Ill have to jump ship on the next contest. I went away for a week to a camp and that got me off track.

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