This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I just got Maya a week ago...this is my first attempt at actually making anything. Much different than lightwave, in ways. Appreciate everyone elses work, gives me feedback without having to ask...hope my next submission will be better...later all, thanks for all the info I have gleaned from this forum and site.
Out of the shadows and back again...a tail of the unnoticed
much better then my first head... wait!, i havent made a head yet... i went from modeling machinery to modeling beasts and dragons.. the human figure always kicks my ass
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