This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
You could have the word "newcott" as a transparent poly and use it as a goal for particles, and have the emitters set to cloud particles and then they will be atracted to the "Goal" and the word will become solid/misty, depending on the particles..
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