Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 09-03-2006 , 11:12 AM
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Join Date: Dec 2005
Posts: 16

Yeti project problem

Hi everybody !

I am working now on the yeti project and I have problem in part 2 in Disc 1 when I need to extrude faces to do the fist of the yeti.

When I am exturding everything is OK but when I smooth my polygon the fingers of the Yeti split to two parts just the extruded polygons do this problem .

Please help me !

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# 2 09-03-2006 , 03:17 PM
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Join Date: May 2004
Location: Denmark
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Go to Polygons -> Tools and make sure that Keep Faces Together is checked... If it isn't, check it. To fix the problem without having to extrude again, turn on X-Ray and you should have some faces inside the fingers where they smooth inwards. Delete these faces and merge the vertices around the finger...


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# 3 10-03-2006 , 12:15 PM
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Join Date: Dec 2005
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Thank you very much you helped me alot !

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