Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 16-11-2007 , 10:36 PM
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Ibanez AEF (Guitar) Model

Ok....heres what I have so Far.......

CAN SOMEONE HELP ME

I want to make the strings using nurbs curves....but how do i create the curve and then attach it to a cylinder or extrude it from one or something in that nature so that all i have to do is create the line and then have Maya build the dense using extrude or any other method for creating these strings....thanks

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# 2 16-11-2007 , 10:37 PM
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Pic # 2 of 6

that sharp edge is supposed to turn smooth.....im using my own guitar as my ref

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# 3 16-11-2007 , 10:38 PM
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Pic # 3 of 6

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# 4 16-11-2007 , 10:39 PM
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Pic # 4 of 6

Ok Mods lol i wish yall had a attachment system...would make it so much easier then having to take 30 horus to upload all images.. a system that allows multiple uploads

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# 5 16-11-2007 , 10:40 PM
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Pic # 5 of 6

Almost done haha.......im wired right now...its 3:30 A.M. and i have tons of energy so i hope i get help soon so I can complete the strings.....ahhhh

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# 6 16-11-2007 , 10:41 PM
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Pic # 6 of 6

and finally....the uploading is complete......I guess ill watch tv until one of u mofos reply user added image ......

PS.....
MMOORE......if u see this..... message me....i have smoething i have to ask u

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# 7 16-11-2007 , 11:01 PM
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Looks pretty oggd, but aint the machine heads really small?

for the curve/string question, make a cureve then make a nurbs circle, select one then the other and do an extrude.


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# 8 17-11-2007 , 03:31 AM
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looks good to me! I dont know much about guitars so i dont know what looks wrong about it.. but as far as mesh looking good user added image


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# 9 17-11-2007 , 04:14 AM
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yup.....gster......it is a bit small....will work on that in a bit


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# 10 17-11-2007 , 05:03 AM
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What version are you working with? Because that hard edge that is supposed to be smooth can either be fixed with the polygon sculpt tool, or by selecting the vertices of that edge manually and pusing them up and in a little.

# 11 17-11-2007 , 05:07 AM
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Originally posted by Agent_Dick
What version are you working with? Because that hard edge that is supposed to be smooth can either be fixed with the polygon sculpt tool, or by selecting the vertices of that edge manually and pusing them up and in a little.

no....that edge is supposed to be hard and then go smooth...l was just letting ppl know so that they dont comment and say its not suppsoed to be hard to smooth since i got that on another forum but on my guitar I have, it is but im doing the

AEF18ebk1202 model....heres a pic of it i took from ibaniez site for texturing purposes

I do need to fix the top of the head though since my curves are off..i am on it now...thanks for the comments guys.....

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# 12 17-11-2007 , 05:38 AM
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ok...fixed up some.....since this was a bit inaccurate....i wasn't using that pic i uploaded and actually forgot all about it so now im going back in fixing all my inaccuracies....i was eye ballin it for the most part but thanks for the comment...lol if it wasnt for the comment. id never know i had that pic haha

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# 13 17-11-2007 , 06:51 AM
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ok gster....you were so right....those ones i had were half the size when aligned to that image i posted but i corrected it so heres an update....also...i added the holes for the strings to go through

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# 14 17-11-2007 , 09:34 AM
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Heres my last update for the day....im about to head to the movies... C&C always welcomed

{Pic 1 of 2}

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# 15 17-11-2007 , 09:36 AM
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Also....i want to engrave the Ibanez into these pieces but I cannot find the cursive logo...only the regular logo so if anyone has the logo thats in cursive....post it...thanks.

{Pic 2 of 2}

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