Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 19-04-2004 , 10:51 AM
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worldspace position without using xform

What's the easiest way to get a camera's position in worldspace without using the xform command. Keep in mind that it can be parented under other stuff so it may not have any local translation or anything.

Thanks
Alan


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# 2 19-04-2004 , 02:20 PM
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done it.

You can use:

$myArr = `getAttr -t $myTime $myObject.wm[0]`;
xPos = $myArray[12];
yPos = $myArray[13];
zPos = $myArray[14];

this uses the world matrix to give you the exact world space position.

user added image
Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
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