Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-07-2015 , 04:50 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374

Maya course: Rigging, Animation, Dynamics and more

This spring I taught a course in Maya covering "most" aspects of Maya aside from Modelling, Texturing, Lighting (these were covered in a previous course). So it assumes a working knowledge of Maya's interface and general workflows.
I recorded the demonstrations (there were other lecture and discussion components that were not recorded) and I am making them all freely available on YouTube.

I'll post some of them here as I upload them, but I would love for people to subscribe to see them all as they go online.

Caveat: This was the first course I taught, so there is the occasional rough patch, and I think I got clearer in some of my explanations as the course progressed, but I hope that it is a useful resource.

https://www.youtube.com/watch?v=Fl1JjNngY3k

https://www.youtube.com/watch?v=TjIT-izw0GE

https://www.youtube.com/watch?v=3n-DuieAI3o

https://www.youtube.com/watch?v=ixvp_7-GpEQ

https://www.youtube.com/watch?v=gKrXSZkjRSk


Last edited by stwert; 18-07-2015 at 08:22 PM.
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