Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-05-2008 , 03:45 PM
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Join Date: May 2005
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Baking?

Freak. I'm such a newb.

After my render troubles here at work, my bosses suggested we look at professional render farms to have this project rendered. We found one that looks good.

They want us to "bake everything--bake all 3D elements" before we submit our files.

I've looked in Maya Help and didn't find what I was looking for.

I could use some direction. What all CAN be baked, and how do I do it? Tuts or tips would be really helpful . . . any help?

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