Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 30-10-2004 , 12:40 AM
Registered User
Join Date: Apr 2004
Posts: 27

Stereoscopic movies in maya

guess the title pretty much sums it up. Does anyone know how to create stereoscopic movies with maya (movies that don't require more than simple blue red goggles to see them truly 3d).
Is there a plugin i can use, or a script???

# 2 30-10-2004 , 12:54 AM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
you could recreate it if you understand how they do it in reality and recreate the effect.


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 3 30-10-2004 , 05:34 PM
Registered User
Join Date: Apr 2004
Posts: 27
Well, I don't know the details of how they do it.
Any tips?

# 4 30-10-2004 , 06:39 PM
Lifire's Avatar
Registered User
Join Date: Oct 2004
Posts: 68
I read somewhere that if you use a program like After Effects for video (or photoshop for stills), just move the red channel a tad out of position (experiement with this). I haven't tested this myself, yet.

Good luck.


"We don't actually need to know that the main character has a past. All we need to know is that he has an objective and a lot of people are going to die and a lot of innocent inanimate objects are going to be destroyed and blown up before he can complete that objective."

Last edited by Lifire; 30-10-2004 at 06:45 PM.
# 5 31-10-2004 , 04:08 AM
Subscriber
Join Date: Feb 2004
Posts: 38
the way it works in real life is: they film the movie with 2 different cameras, one with a blue filter, and one with a red filter. Then they go into something like after effects and compose the film from each camera into one comp. To the naked eye it looks scrambled but put on some red/blue glasses and there you go. This is how I have been told it was done so I am not 100% sure. and as for doing it in maya I have no clue. But with this info you might could figure it out in After Effects.

# 6 31-10-2004 , 02:24 PM
Registered User
Join Date: Apr 2004
Posts: 27
Thanks everybody. That much i already know. Does anyone know how far from each other and the scene the cameras should be?

# 7 31-10-2004 , 07:48 PM
twisteddragon33's Avatar
Registered User
Join Date: Apr 2003
Location: New York, USA
Posts: 1,945
Der Kaiser is right as far as i know.

The camaras are filmed Right next to each other(the camaras act like your eyes) Camara on the left should have a blue filter i bilieve and camara on the right should be red. The the goggles should either be the same, or opposite.


________________________
AIM: SublimeDragon33
Catch me if i'm on. Always up for a chat.
e-mail: sublimedragon33@gmail.com
# 8 04-11-2004 , 10:29 PM
Dann's Avatar
Registered User
Join Date: Feb 2003
Location: Los Angeles
Posts: 695
Don't know if you've got this working yet, but I just noticed that in the Maya Bonus Tools that you can download from Alias.com, there is a feature called Create Stereo Camera. Mine seems to be broken, but you could look into that.

If you get it working, could you let us know what you did?

Best of luck.

-dann

# 9 05-11-2004 , 09:53 AM
Registered User
Join Date: Apr 2004
Posts: 27
I'll get right on it!!!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads