Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 03-10-2002 , 07:10 AM
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Capt. Nemo's Submarine

Didn't make it in time for last month's challenge, but here's the pics of what I got so far.

NEMO1
NEMO2
NEMO3
NEMO4

user added image


Dave Baer
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Digital Media Arts College
Boca Raton, Florida
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# 2 03-10-2002 , 07:24 AM
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goo.. me likes. fly like a bird.

# 3 03-10-2002 , 07:46 AM
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Arghh! Man! That looks great! Just like the real one!

# 4 03-10-2002 , 03:07 PM
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Aaah... nice user added image !!!

I wonder, did you use (only?)polygon-modeling?


I do not support Bush! Nor Saddam! Long live UN!
# 5 04-10-2002 , 02:16 AM
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Yes undseth, I used all poly's.


Dave Baer
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Digital Media Arts College
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# 6 04-10-2002 , 02:37 AM
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cool modelin' dave_baer.. user added image
can you throw us a wire too..

# 7 21-10-2002 , 05:49 PM
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And so it continues...

user added image

And so it continues...

user added image

And so it continues...

user added image

Modelling still continues on this puppy.


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu

Last edited by dave_baer; 21-10-2002 at 06:39 PM.
# 8 21-10-2002 , 06:40 PM
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btw... are the pics too dark?


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 9 22-10-2002 , 08:21 AM
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it looks really cool man.. :p
they aren't too dark.. but the shadow on the first pic is a bit off target.. i think it should fall more towards the front..
keep it up..!

# 10 27-10-2002 , 08:14 PM
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Hmmm. well, I didn' tmake the shadow, just placed the light. Maybe because of the curvature of the ground plane as opposed to the refractive nature of the environment fog and the relative theory behind light bending and refraction plus the effects of cold rusted steel versus sleek, shiny plastics.... HA HA HA! WTF am I talking about? :banana:


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
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