This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
This is my first Toon base mesh I did after about 3 weeks of Maya TUt's and self training. Started with the basic and easy parts, legs and Torso. Having a hard time combining/merging the parts, and need some creases in to get some definition.
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