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Old 05-09-2005, 10:11 PM   #16
dilberts
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another
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Old 05-09-2005, 10:16 PM   #17
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Holy shit! How did long did it take you to learn to model like that?
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Old 05-09-2005, 10:16 PM   #18
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rear wire
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Old 05-09-2005, 10:27 PM   #19
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Thanks Rupert, but I'm still a relative beginner. One of the biggest things that helps to make your poly models look more professional is to have a real good understanding of what the poly smooth function is actually going to do to your base mesh. You have to know how to use the split polygon tool in just the right places to get the exact edges you are looking for after the smooth. Lots of practice splitting and smoothing a simple polygon cube helps out no end with visualizing how objects are going to look after smoothing. Doing that helped me out greatly with accuracy.
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Old 05-09-2005, 11:42 PM   #20
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Thanks. :bow:
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Old 06-09-2005, 12:12 AM   #21
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WOW!!!
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Old 08-09-2005, 05:55 AM   #22
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Working on the rear end and engine cover. Exhaust pipes are finished also.
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Old 08-09-2005, 06:04 AM   #23
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Exhaust
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Old 08-09-2005, 06:27 AM   #24
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Old 08-09-2005, 11:05 AM   #25
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*orgasm*
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Old 08-09-2005, 12:21 PM   #26
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i agree, that thing is f'ing awesome! good job. How long have you been working on it?
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Old 08-09-2005, 03:51 PM   #27
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Thanks. I've been working on it for a few weeks, but in actual hours maybe around 10 or so. Unfortunately, working with Maya is my hobby, my regular job and son take up most of my time. Wish I had more time to get it finished quicker.
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Old 08-09-2005, 07:49 PM   #28
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As for the car... AMAZING WORK. AWESOME!

Cheers,
,Matt
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Old 09-09-2005, 05:27 PM   #29
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Cleaned up the rear end a little. Gonna finish the main body, then do the grill above the engine, then it's onto the wheels. Might get around to working on the materials sometime!
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Old 09-09-2005, 05:42 PM   #30
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overhead shot
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