SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Maya Questions / Maya Technical Issues / Can't link Fur Description to Different UV Set.

Maya Technical Issues Post all your interface and configuration related problems with Maya software here.

Join the conversation. Reply to post
 
Thread Tools
27-07-2012, 03:34 AM   #1
featherlight53
Registered User
 
Join Date: Jun 2011
Posts: 18
Can't link Fur Description to Different UV Set.
Attached is a picture, which is pretty clear.

I want to attach two fur descriptions to one object. One description is allover, while the other is only for the eyebrows. I have already created different UV sets for these, and have the allover fur attached.

The problem is that when I attach the eyebrow fur, it attaches to the allover UV set. When I try to attach it to the correct set in the Relationship Editor, it moves BOTH the eyebrow fur, and the allover fur to the eyebrow UV set.

So frustrating...
Attached Thumbnails
Click image for larger version

Name:	FurProblem.jpg
Views:	299
Size:	791.7 KB
ID:	51948  
  Reply with quote
27-07-2012, 01:33 PM   #2
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,472
You could just duplicate the face mesh for the eye brows then attach the fur to that............dave
__________________


Avatar Challenge Winner 2010
  Reply with quote
30-07-2012, 01:34 AM   #3
featherlight53
Registered User
 
Join Date: Jun 2011
Posts: 18
I could, but that sounds like a rendering nightmare to me. Any other suggestions?
  Reply with quote
30-07-2012, 04:23 AM   #4
NextDesign
Technical Director
 
NextDesign's Avatar
 
Join Date: Feb 2004
Posts: 2,988
Have you tried painting a density map?
__________________
Imagination is more important than knowledge.
  Reply with quote
01-08-2012, 02:09 AM   #5
featherlight53
Registered User
 
Join Date: Jun 2011
Posts: 18
I've tried using the paint fur tool if that's what you're suggesting. Haven't had much luck with it; I haven't been able to achieve much control over it. It will paint in patches, and it's unclear how many clicks are needed to cover areas. It also won't reduce the baldness/desnity in some areas to completely 0. It will get close, but it's no 'smooth shave'.

Is there another way of going about doing that? Do you have a link to a tutorial?
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
[Maya 2015] Creating a correct UV mapping workflow (smoothing, retopology, reduce... Theiamania Maya Materials & Textures 3 05-05-2015 10:25 AM
Textures not linking to tutorial maya.... dan003 Maya Basics & Newbie Lounge 2 07-03-2015 11:08 PM
UV layout problem S0NOfG0D Maya Basics & Newbie Lounge 0 26-01-2015 06:11 AM
UV sets hamidz90 Maya Materials & Textures 8 24-01-2011 07:24 AM
mya 4.5 fur olivermagno Maya Basics & Newbie Lounge 0 21-03-2003 05:31 AM