Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 17-02-2004 , 11:57 AM
moocow's Avatar
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Join Date: Apr 2002
Location: Boston, USA
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WIP submarine

Need to redo highlights on the sub itself...lost them. Anything else? Thanks.

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Signatures are the opium of the masses.
# 2 17-02-2004 , 11:51 PM
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looks cool. Difrent than the usual for sure. Yeah some highlights maybe on the sub. the end of the ocean there would be curved a little for the curve of the earth. The highlights on the water leading to the moon are a very nice tuch but I don't think they would be going back to the mood that far.

cool stuff. I would like to see the sub better like out of this render, could we see a wire ?

# 3 18-02-2004 , 02:27 PM
moocow's Avatar
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D'oh...

I'll need to find a way to fade it to black so that there really is no distinct line between the water and the sky.

The model of the sub itself is extremely crude. It a 5-minute modeling job. Just well enough to serve its purpose, hehe. Certainly not worth posting a wire and taking up more space on the server.

Thanks, I'll get on it.


Signatures are the opium of the masses.
# 4 18-02-2004 , 06:38 PM
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Yeah looking cool!



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