Originally posted by RickStefani
One is that it still seems saturated. Are the rails suposed to be wood or an orange material? I am not sure what budget you are working with but having chamfers on all the corners would help a lot. I am sure the render times are like they are because of all the lights and pphoton mapping. You should be able to drop the numbers a bit and still keap a good quality. Did you use a bollean on the circular hole on the roof? Looks like ther is some artifacts there
Originally posted by Elemenopee
but with a low tesslation on some of the nurbs objects...it actually would probably be faster than polies
What do you think is missing ?Originally posted by Pure_Morning
hiya, the scene looks cool (it's almost there but not quite)