This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
hehe... How can you get it?? you already have it... no custom shaders at all. Just take a blinn material, set it to white, take another, set it to black and render that sing Mental Ray with the default reflectivity.
As a matter of fact is one of my simplest models, just primitives and simple materials.
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